基礎程式設計與人工智慧入門實作

臺北科技大學 115-1 學期課程,課號 363247。

課程大綱

本課程為非資訊科系學生設計的人工智慧與程式語言入門課程,目標是培養學生對數位工具的掌握與運用能力。 課程從程式設計的基礎邏輯出發,並融入生成式 AI 的操作與應用,帶領學生熟悉當前具代表性的 AI 工具,培養運用生成式 AI 進行創作與問題解決的實務能力。 課程同時著重當代美學的探索與思辨,帶領學生觀察 AI 科技如何影響當代文創產業的樣貌,並反思創作者在這個新技術浪潮中的角色與定位。透過理論理解與實作演練並重的課程設計,學生將能具體體會 AI 新科技對產業發展帶來的現況與挑戰,並進一步思考自己在未來 AI 時代中,作為文發人所需具備的能力與準備方向。 This course introduces artificial intelligence and programming to students outside information science, aiming to cultivate their command and application of digital tools. Starting from the fundamental logic of programming, the course incorporates the operation and application of generative AI, guiding students to become familiar with today's leading AI tools and develop hands-on capabilities to use generative AI for creative work and problem-solving. The course also emphasizes exploration and critical reflection on contemporary aesthetics, leading students to observe how AI technology is reshaping the cultural and creative industries, and to reflect on the creator's role and position amid this new technological wave. Through a curriculum that balances conceptual understanding with hands-on practice, students will gain a concrete sense of the current state and challenges AI brings to industry development, and further consider the capabilities and preparation they will need as cultural and creative practitioners in the coming AI era.

課程進度

Week 01 課程架構與練習 Course Structure and Exercises Week 02 科技與藝術的關係 Technology and Art: A Historical Relationship Week 03 設計預言 Design Speculation / Design Speculative Practice Week 04 程式實作1 (程式基礎) Programming Practice 1: Fundamentals Week 05 程式實作2 (實作教學) Programming Practice 2: Hands-on Techniques Week 06 生成式 AI 基礎原理 Fundamentals of Generative AI Week 07 圖像生成模型 Image Generation Models Week 08 期中企劃發表 Midterm Project Presentation Week 09 當代生成式 AI 藝術脈絡 Contemporary Generative AI Art Discourse Week 10 AI 倫理與創作者定位 AI Ethics and the Creator's Position Week 11 期末專題發想工作坊:如何用 AI 說故事 Storytelling with AI Week 12 AI創作實作1 AI Creative Practice 1 Week 13 AI創作實作2 AI Creative Practice 2 Week 14 程式工具串接實作 Tool Integration Practice Week 15 期末專題工作坊 Final Project Workshop Week 16 期末發表與反思座談 Final Presentation and Reflection

評量方式

平時課堂表現( 30 %) 作業( 20 %) 期中(20 %)) 期末( 40 %)

教材

【遵守智慧財產權觀念,請使用正版教科書,不得使用非法影印教科書】 使用外文原文書:是 Acemoglu, D., & Johnson, S. Power and Progress: Our Thousand-Year Struggle Over Technology and Prosperity. PublicAffairs. Barr, P. The Stuff Games Are Made Of. MIT Press. Harari, Y. N. Nexus: A Brief History of Information Networks from the Stone Age to AI. Random House. Hockney, D., & Gayford, M. A History of Pictures: From the Cave to the Computer Screen. Thames & Hudson. Mallaby, S. The Infinity Machine: Demis Hassabis, DeepMind, and the Quest for Superintelligence. Penguin Press. Miller, A. I. The Artist in the Machine: The World of AI-Powered Creativity. MIT Press.