電腦輔助製圖

臺北科技大學 115-1 學期課程,課號 363246。

課程大綱

本課程將訓練學生運用電腦2D與3D軟體進行視覺轉譯與創意提案。 課程強調實作與思考並重:學生將透過操作練習建立數位軟體能力,並透過研究方法與品牌策略的訓練,培養從構想到完整提案的敘事與轉譯能力。 This course trains students to use 2D and 3D computer software for visual translation and creative proposal development. The course emphasizes both hands-on practice and critical thinking: students will build digital software skills through practical exercises, while developing narrative and translation abilities—from concept to complete proposal—through training in research methods and brand strategy.

課程進度

Week 01 課程導論 | Course Introduction Week 02 圖像美學歷史與發展1 | History and Development of Graphic Aesthetics I Week 03 圖像美學歷史與發展2 | History and Development of Graphic Aesthetics II Week 04 軟體實作與簡報練習 | Software Practice and Presentation Exercise Week 05 電腦繪圖基礎 (向量繪圖基礎操作) | Computer Graphics Fundamentals Week 06 簡報實作報告 | Presentation Practice & Report Week 07 拼貼實作 | Collage Practice Week 08 Logo初體驗 | Introduction to Logo Design Week 08 創意工作坊1 (團隊組成/研究方法工作坊) | Creative Workshop 1 Week 09 創意工作坊2 (研究方法工作坊) | Creative Workshop 2 Week 10 商品研究與洞察整理 | Product Research and Insight Synthesis Week 11 品牌價值與品牌故事 | Brand Values and Brand Storytelling Week 12 情緒版與顏色思考 | Mood Boards and Color Thinking Week 13 3D工具實作 | Introduction to 3D Tools Week 14 空間與造型 | Spatial and Form Design Week 15 期末提案工作坊 | Final Proposal Workshop Week 16 期末發表:文化商品品牌提案 | Final Presentation: Cultural Product Branding Proposal

評量方式

平時課堂表現( 30 %) 作業( 20 %) 期中(20 %)) 期末( 40 %)

教材

【遵守智慧財產權觀念,請使用正版教科書,不得使用非法影印教科書】 使用外文原文書:是 Catharine, S.B. Creating a Brand Identity:A Guide for Designers. Laurence King Publishing Hockney, D., & Gayford, M. A History of Pictures: From the Cave to the Computer Screen. Thames & Hudson. Miller, A. I. The Artist in the Machine: The World of AI-Powered Creativity. MIT Press.